The League of Young Inventors is a growing nonprofit start-up with a mission to make interdisciplinary hands-on science learning accessible to a wide range of kids, both inside and outside of school. We take kids on an exciting journey to unlock the mystery and magic behind how things work, while giving them the space to experiment, invent, embrace failure, and have fun.

The Team at the League

Staff

Meghan Eison
Co-Founder & Executive Director

Kiera Nieuwejaar
Co-founder & Educational Director

Elana Blinder
Director of Curriculum

Megan Hewes Butler
Director of Content and Editorial

Flora Pringle
Senior Business Consultant

India Williams
Project Designer

John Parker
Lead Teacher

Duncan Figurski
Lead Teacher

Faye Ellis
Lead Teacher

Sarah Murphy
Assistant Teacher

Frankie Farb
Assistant Teacher

Courtney Snavely
Assistant Teacher

Advisory Board

Michael Rothman

Maaike Bouwmeester

Jessica Furer

Avani Agarwal

Amy Globus

Christopher Auger-Dominguez

Jobs

Join the League!

Elementary School Teacher

The League of Young Inventors is looking for a talented educator with the skills, passion, and commitment to help us take our STEAM programs to the next level, as we continue to build our in-school residencies programs, standards-aligned curriculum, and professional development offerings. The ideal candidate will have expertise in project-based learning and/or science instruction, a playful attitude, and strong classroom management skills. This position will involve a mix of teaching, and curriculum development, and would be a great fit for an experienced elementary educator with an aptitude and passion for science and engineering.

More Details

Responsibilities

Teaching

  • Lead a mix of after school lessons, in-school classroom-based lessons, and vacation camp programs.
  • Come to each session fully prepared, having:
    • Thoroughly read through and internalized the lesson plan
    • Tinkered with design challenge prototypes
  • Communicate challenging scientific concepts accurately and in a manner that resonates with young children.
  • Employ effective classroom management strategies to ensure that all students are safely and meaningfully engaged with learning.

Curriculum Development

  • Review, field test, and provide directional feedback on existing units of study.
  • Review, edit, and refine parent explainer sheets and teacher-facing materials.
  • Contribute to the development of new units of study.

Desired Experience, Skills, and Mindsets

  • At least 2-3 years of teaching experience (leading hands-on activities in a classroom, after school program, day camp, etc.) with elementary age students
  • B.A. or B.S. Degree (preferably in education and/or applied sciences)
  • Familiarity with project-based learning (preferred, though not required)
  • Familiarity with foundational engineering concepts (preferred, though not required)
  • The ability to manage multiple student projects and personalities at once
  • Punctual and reliable with excellent time management and organizational skills
  • Open to feedback and dedicated to growing and improving your craft as an educator
  • Strong initiative and desire to take ownership of the role and the work responsibilities described above
  • Excited to work in a growing start-up with the flexibility to wear many hats as our organization continues to evolve
  • Makers/builders/crafters and life-long learners with a curiosity about the science behind how things work are strongly encouraged to apply!

Join the League!

Assistant STEAM Teacher

The League of Young Inventors is looking for talented and devoted assistant educators to support our after school students in grades K-5 in our after-school and in-school programs. Our courses take kids on an exciting journey to unlock the mystery and magic behind how things work. We spark creativity through real world engineering projects, giving kids the space to experiment, invent, test, fail and have fun.

More Details

Responsibilities

  • Support a mix of after school lessons, in-school classroom-based lessons, and vacation camp programs
  • Come to each session fully prepared, having:
    • thoroughly read through and internalized the lesson plan
    • tinkered with design challenge prototypes
    • gathered and prepared necessary materials (as required)
  • Employ effective classroom management strategies to ensure that all students are safely and meaningfully engaged with learning

Desired Experience, Skills, and Mindsets

  • At least one year of teaching experience supporting students in hands-on activities in a classroom, after school program, day camp, etc.
  • B.A. or B.S. Degree
  • Capable of managing multiple student projects and personalities at once
  • Punctual and reliable
  • Open and responsive to feedback from more experienced educators and program directors
  • An aptitude and passion for the science behind how things work
  • Makers/builders/crafters and life-long learners are strongly encouraged to apply!

Our Partners